Even in 2026, two years after its release, Star Wars Outlaws still manages to make grown adults talk to their holotrackers like they're coaxing a shy puffer pig out of a hidey-hole. The galaxy is littered with locks begging to be picked and vaults that hoard loot as if the Empire itself were taxing storage space. Among these, Jet Kordo’s Vault on Toshara remains a rite of passage for any scoundrel worth their dubious reputation. For those who have somehow avoided this treasure hunt until now, consider this your map to the prize – no Bothan spies required.

First, a quick nod to the elephant in the room: the search for the Lost Steppe. When Kay Vess finally unlocks the services of ND-5, the stoic droid becomes the gateway to a trail of clues left by The Trailblazer's former captain. The holotracker he bestows is less a gadget and more a bloodhound with a sinus problem, beeping with the insistence of a protocol droid at a gossip convention. To kick things off, one must head to the southwest of Typhon’s Rock, a spot on Toshara that feels like the galaxy's most dehydrated yard sale – a couple of crumbling buildings that probably haven't seen a fresh coat of paint since the High Republic.

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There, a small stone with a carving waits like a forgotten grave marker for a long-dead Gungan. Whip out the holotracker in its vicinity, and suddenly the device erupts into a frantic serenade of beeps, each pulse a tiny electronic grasshopper trying to lead a swarm. This is the first cue, and from here the game morphs into a rhythmless dance where you follow the chirps like a tipsy Ewok chasing a glowbug.

Chasing Phantom Chirps Across the Plains

The holotracker cues are not subtle. They demand movement, nudging Kay to her left from that carved stone and down a path that zigzags along cliffs as if designed by a Kowakian monkey-lizard with a side gig in civil engineering. She will drop off climbable points with the grace of a Hutt attempting ballet, each descent bringing her closer to an open archway carved into the rock ahead. Think of this arch not as a door, but as the maw of a sarlacc that swallowed a treasure chest and forgot to digest it.

Sprinting through the archway continues the lesson in verticality. The trail loops down more cliff faces until the player spots a tiny, unassuming rock with an interactable slot – the kind of thing most outlaws would kick aside while looking for a thermal detonator. It's nature's own keyhole, camouflaged so well that a gundark could use it as a chew toy and notice nothing amiss.

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Enter the Time Capsule of a Dead Captain

Sliding the holodisc into that slot triggers a mechanical yawn from above, and a ladder descends as if the spirit of Jet Kordo himself is rolling out the welcome mat. Climbing up is where the atmosphere shifts. The game crams a surprising amount of storytelling into these hidden spaces. Inside, Kay finds intel, several chests, and a hologram recording that feels like a postcard from a more competent scoundrel. The loot isn't just for show: the Scoundrel Belt waits inside, a fashion statement that also says, “I pick locks faster than a Rodian can talk their way out of a bar tab.”

Using honed lockpicking skills – which, let’s be honest, some players have developed to the point of cracking digital safes in their sleep – opens yet more chambers. The reward loop spins again: another holodisc drops, pointing toward yet another piece of the Scoundrel gear set. It’s a treasure chain that feels like opening a set of nested matryoshka dolls, except each doll contains a slightly better blaster holster.

Why This Vault Still Matters in 2026

Two years of patches and DLC drops have added more distractions than a Jawa flea market, but Jet Kordo’s legacy endures for one reason: it teaches the player to trust their tools, even when the tool sounds like a dying kitchen appliance. In an open world already stuffed with side quests, this particular vault feels like a handcrafted appetizer that refuses to be forgotten. The loot still holds up, and the journey reminds everyone that Star Wars Outlaws works best when it drops the map marker and forces the player to solve a vibrating puzzle.

For completionists scouring every nook and cranny in 2026, the Toshara vault remains a checklist item that actually respects their time. It’s not the longest treasure hunt, but it delivers a dopamine hit wrapped in a dusty hologram, proving that sometimes the best rewards in the galaxy still come wrapped in a bit of archaeology and a lot of beeping.