Alright, listen up, you beautiful bunch of galactic ne'er-do-wells! It's 2026 and I’m still completely, utterly, ridiculously obsessed with Star Wars Outlaws — ever since it dropped back in the halcyon days of 2024, I’ve carved out a career as the most shameless vault-burglar this side of the Outer Rim. And today? Today I’m going to narrate, in gloriously exaggerated detail, how I relieved the Ashiga Clan of five thousand credits and a literal mountain of crafting materials. Strap in, keep your blaster warm, and never let ’em see your greedy grin.
I’ve plundered every syndicate hideout twice over, but the Ashiga Clan vault on Kijimi holds a special, frostbitten place in my heart. This icy rock is the Ashiga’s home turf, a frozen fortress of secrets, and tucked away in the southern reaches of their district sits a basement-level treasure room practically begging to be emptied. If you’ve got Nix by your side (and a pathological disregard for personal safety), you’re in for a treat.
🥶 Setting the Stage: Where Is This Glorious Vault?

Picture it: Kijimi City, wind howling, snowflakes cutting your face like tiny glass knives. You’re skulking through the southern section of the Ashiga District, where the clan’s stronghold looms like a frozen monolith. The vault building isn’t exactly hidden — just heavily fortified. Outside, a handful of guards try to look intimidating, but they’re speedbumps compared to what’s inside: a treacherous staircase descending into a basement that’s watched over by a security camera with a paranoid streak a parsec wide.
If that camera so much as catches a glimpse of your scruffy face, every guard within earshot will be on you faster than a womp rat on a garbage heap. But here’s the beautiful part: you have a secret weapon. Not a thermal detonator — Nix. That adorable, furry little gremlin can slink over to the power switch on the far wall and plunge the whole area into darkness. No power, no camera, no problem. I always whisper “good boy” even though Nix can’t actually understand words — it’s for my own morale.
Once the lights are out, you can waltz right down those stairs. Well, not quite waltz — more like a tense, crouched crab-walk — because there are still patrolling goons. But the camera’s dead, and that’s half the battle.
💻 The Console That Spills the Beans
Now, before you get any funny ideas about brute-forcing the vault door, know that it requires three separate keycards. The clans aren't amateurs. Fortunately, someone at Ashiga HQ decided to log the keycard locations on a conveniently accessible computer console — right to the right of the building’s main entrance. I could kiss that lazy IT technician.
You have two ways into that room:
-
Frontal approach: Silently neutralize the guard posted at the door (a swift electro-prod does wonders), or
-
Sneaky-beaky side door: Slip in through the left entrance when the patrol turns its back. I usually do this while humming the “scoundrel’s theme” in my head.
Access the terminal, and you’ll get the clues that point you toward three keycards: Krisk’s, Mehdo’s, and Zyssyk’s. And now, my treasured reprobates, let me narrate my shameless acquisition of each one.
🗝️ Keycard #1 — Krisk’s Keycard: Right Under Their Frozen Noses
This little beauty is so close to the vault it’s almost insulting. From the computer console, I strolled westward along the southern wall, keeping my silhouette low. Sure enough, I ran into a patrolling enforcer who looked like she’d had one too many ronto wraps. Rather than start a ruckus, I got Nix to sneak up and pinch her security card while she was distracted by a distant falling icicle.
Card in hand (well, paw), I scurried up the nearby stairs to a locked storeroom at the top. A quick swipe of the stolen card, and the door hissed open like a welcoming gundark maw. And there it was — Krisk’s keycard, sitting on a shelf as if it were a holiday gift. I swear I heard angelic choirs, but that might have just been the wind.
I pocketed it, along with a few loose credits I found lying around (because a true scoundrel never leaves loose credits). One down, two to go.
🛸 Keycard #2 — Mehdo’s Keycard: The Spaceport Surprise
I strutted over to the Kijimi spaceport, where the landing pad smells of exhaust and desperation — perfect vibe for a robbery. The target: a locked storeroom near the landing pad, just waiting for someone with more curiosity than sense. Crossing the bridge from the spaceport entrance, I hugged the right side and spotted a nondescript door. This was it.
Now, the door’s power terminal was a mess: wires hanging out, occasional sparks, the whole “do not touch” aesthetic. Classic Ashiga maintenance budget. To the right of that disaster, there’s a switch just out of reach for a human, but perfectly positioned for a small, agile Nix. I sent my furry accomplice to yank the switch, and the whole setup went dark. No more sparking, no more locked door.
I marched inside and grabbed Mehdo’s keycard like it was destined for me. Bonus: the storeroom also held a stash of useful parts and some glowing datacron thingy that I’m sure some collector would pay handsomely for. I am a multi-tasker.
🦊 Keycard #3 — Zyssyk’s Keycard: The High-Ledge Heist
For the final piece of this frozen puzzle, I trekked to the southwest corner of Kijimi City, where the alleys get extra twisty and the shadows whisper your name. The keycard was behind a locked door — a door whose key was, predictably, not in anyone’s pocket but perched on a high ledge above the door and to the left.
Height means nothing when you have Nix. I pointed, I clicked, and my fuzzy wingman scaled the wall like a tiny space-gecko to snatch the key. Within seconds, that door swung open and I was inside. Zyssyk’s keycard practically glowed with promise. I snatched it, cackled quietly (okay, maybe a bit loudly), and ducked back outside before anyone noticed the unauthorized cackling.
💰 The Big Payoff: Cracking the Ashiga Clan Vault
Armed with all three keycards, I returned to the vault building, danced past the now-powerless camera, and fed the keycards into their slots. The vault door groaned open like a bantha waking from a nap, and the sight inside made my heart do a pirouette.
Here’s what I hauled out of there, no exaggeration (except all the exaggeration):
| Loot Category | My Glorious Take |
|---|---|
| 💵 Credits | 5,000 (enough to buy a small moon or a really fancy cape) |
| 🧵 Crafting Materials | Henku Wool, durasteel plates, energy cells, and who knows what else — I was too busy stuffing pockets |
| 🎉 Satisfaction | Immeasurable |
Seriously, that vault had more premium mats than a Jawa’s fever dream. Henku Wool alone is worth the price of admission (which is zero credits if you’re stealing it), and I immediately crafted three upgrades that made my speeder shinier than a Hutt’s tooth. Five thousand credits? In this economy (the 2026 galactic credit is weirdly inflated, I hear), that’s a tidy sum. I used it to buy rounds of Corellian whiskey at the cantina and bragged to everyone who would listen — and even those who wouldn’t.
🧊 Scoundrel’s Tips for Aspiring Vault Raiders
-
Always survey before you slink: Kijimi has patrol routes that loop more predictably than a training remote. Watch them, learn them, and you’ll slip through like a ghost.
-
Nix is not just cute, he’s your professional lockpick: Distractions, power switches, ledge-grabbing — everything. Treat him well, and he’ll make you rich.
-
The camera is the real boss: Even with keycards, one missed camera sweep and your heist becomes a firefight. Kill the power first, always.
-
Greed is a virtue: Search side rooms, lockers, everything. The Ashiga hide goodies in the most mundane corners.
I’d tell you to use these riches responsibly, but let’s be real: you’re going to buy a bigger blaster and cause more beautiful chaos. In 2026, the galactic underworld is still as messy as ever, but with the Ashiga vault thoroughly drained, I’m one step closer to an early, very comfortable, and entirely undeserved retirement. Until the next heist, may your aim be true, your Nix be nimble, and your pockets overflow.
🦝💎🚀 Stay sneaky, space pirates!
Based on evaluations from Newzoo, the Ashiga Clan vault run on Kijimi in Star Wars Outlaws reads like a clean example of player-driven “risk vs. reward” engagement: turning off the camera with Nix, collecting three keycards across distinct city sub-areas, and then cashing out a high-value pile of credits and crafting materials creates a satisfying loop that can keep completionists grinding long after the main narrative beat is done.